Posts belonging to Category Entertainment



YouTube’s big redesign goes live to everyone

by Josh Lowensohn March 31, 2010 10:13 AM PDT

SAN BRUNO, Calif.–YouTube is rolling out a new coat of paint on Wednesday.

Its video page redesign, which went up as a beta test to users in late January, will be going out live to everyone by the end of the day. The cleaner look is part of a bigger plan to simplify the site based on user feedback and testing, as well as to keep people from ever leaving.

In a “blogger breakfast” press event at the YouTube headquarters in San Bruno, Calif., YouTube UI designer Julian Frumar explained that the site was simply not working like it should with the addition of extra features over the years. There were too many things on the screen that were slowing down page views and overwhelming people. In other words, YouTube was getting bloated.

The other part of the problem was that YouTube had two distinct groups of users. Those who wanted a simple, video-centric experience, versus those who wanted the “airplane cockpit” of links, buttons, and knobs. The new look is an attempt to satisfy both groups, while tweaking the overall look to make the pages less overwhelming to newbies.

Read more at news.cnet.com

A virtual farm turns new ground for game developers

John Gaudiosi SAN FRANCISCO Sat Mar 27, 2010 1:00pm EDT

(Reuters) – A virtual farm attracting up to 83 million aspiring farmers monthly has video game developers scrambling to find ways to plough the booming popularity of games on social networks.

Sites like Facebook, which has an estimated 400 million users, and MySpace, with about 100 million users, are driving a social gaming craze that was in the spotlight at this month’s 2010 Game Developers Conference (GDC).

Heiko Hubertz, CEO of browser-based games portal Bigpoint.com which is home to over 100 million gamers, said online game experiences were very solitary in the past.

“Now through social network gaming and browser-based games portals, gamers of all types can share their experiences and compete against each other in original experiences like ‘Poisonville,’ as well as licensed content like the upcoming ‘Battlestar Galactica Online,'” said Hubertz.

Read the full post at Reuters.com

Security Issues of Online Gaming

By Greg Byrne

This article looks at several of the issues regarding security aspects of online based games and virtual worlds.

Introduction

As online gaming becomes a billion dollar industry and game companies are making revenue from subscription charges, new problems emerge which need to be taken very seriously. Online games containing graphical glitches, sound defects and poor performance will not be very popular. However, an online game with security flaws and mass-cheating will simply fail.

Several security issues related to online gaming are shared with other network applications, however online gaming has a unique set of problems that need to be dealt with. The aim of creating a secure game is not only to ensure customers credit card numbers are protected, but to ensure that all players receive a fair and entertaining experience. Otherwise, they won’t play.

This rest of this article looks at some of the security related issues in online gaming. Note that not all of the issues will apply to all types of games.

Continue reading at Gamedev.net

(Image from World of Warcraft, by Blizzard Entertainment, captured by Niko at 7:50am Mar 24, 2010)